Projects
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highlights

FlowingSand
An interactive flow-field particle installation for the Ars Electronica Deep Space.

Plane Pain
A six player local versus game about painful paper planes!

Lost Sin(gnl)
A two player game jam game about decrypting messages via additive synthesis of sine waves.

Foetality: Fetus Deletus
My first game on Steam, a wacky local couch multiplayer about cannibal fetuses.
games

Youseum
A collage character creator made from Belvedere paintings, controlled with your phone.
Prove You Bleed
A local two player fighting game where monsters may only stab once they solve a captcha!

Plane Pain
A six player local versus game about painful paper planes!

Crates of Hell
My first solo game jam: endlessly organise crates in hell while your supervisor talks at you.

Lost Sin(gnl)
A two player game jam game about decrypting messages via additive synthesis of sine waves.

Foetality: Fetus Deletus
My first game on Steam, a wacky local couch multiplayer about cannibal fetuses.

Trenchc(o)at
A three player local coop game jam game about cats in a trenchcoat going shopping.

Pocket Garden
A cozy mobile game jam toy about planting flowers on your phone.

Oasis
A mobile puzzle prototype in Godot where you redirect a river by touch and tilt.

Momo
An interactive hand-tracking game and photo box for the lobby of a Momo theatre production.

SNOKE
My first game jam game, an ASCII snake game where you eat yourself to split into more snakes.

SweeperMine
One of my first games, a juicy Minesweeper clone from high school. Playable in the browser.

Foetality: Game Jam Edition
A wacky 48h game jam game about cannibal fetuses gnawing each other's limbs off.

The Wuseling
A four player local brawler in Unity where mages fling each other around with rubber-link magic.

Bite me, Boss
A four player local party game in Unity with three chaotic minigames.
graphics
blogs
audio
installations

Clawsembly Line
A claw machine meets character creator installation, shown at Ars Electronica 2026.

Kinect Particles
A TouchDesigner floor projection where particles react to people walking over them.

FlowingSand
An interactive flow-field particle installation for the Ars Electronica Deep Space.

Cheering Crowd
A crowd of characters that cheers when you press a button on your phone.

Artificial Museum
A talking low-poly sloth I made as an AR artifact for the Artificial Museum at Schmiede 2024.

Sloth-Shot
A marble slingshot exhibit at Schmiede 2024 asking visitors "Do you feel slow today?"

Nicht meine Baustelle
An award-winning interactive exhibit on political engagement; I led the tech for two Raspberry Pi stations.
university

Master Thesis
My master thesis comparing two ways to place and control multiple live viewpoints in VR.

IntelliSynth
My bachelor thesis, an AI-powered interactive musician that plays piano together with a human.

Memory Manager in C
A memory manager in C with FirstFit, NextFit and BestFit strategies, from my bachelor studies.
web
art

Quiz Night Poster
A Krita poster for Taskmistress, a Taskmaster-inspired quiz night I hosted for friends.

Environment Art
A small forest and cave environment built in Unreal.

2D Keyframe Animation
A 10 second 2D keyframe animation in Krita on the topic "What's in the box?".

Foetality Vector Art
A feedback QR code illustration for my game Foetality, my first try at vector art in Inkscape.
blender

i know it
A university animation in Blender where two 2D people sit in a room slowly filling with stylised water.

An Audio Visualiser in Blender
My first animation jam: a generative audio visualiser made entirely in Blender 5.

Blender Skeleton Rig
A skeleton rigged with Rigify and animated in Blender for a university course.

Dog
A Keith Haring style dog, modelled and rigged in Blender and brought to life in a small Unity scene.

Fish
A carp modelled in Blender, animated as a giant swarm and turned into boids in TouchDesigner.









