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Oasis

A mobile puzzle prototype in Godot where you redirect a river by touch and tilt.

Images of Oasis

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Oasis was an assignment for my master’s studies in Salzburg: a small mobile game prototype in Godot that uses mobile-specific sensors such as the gyro.

It’s a simple puzzle game where you redirect a river to an oasis while avoiding static obstacles (the blue boxes), either by touching and dragging the river or by tilting the phone.

It also uses Android-specific features, like muting the game’s music when Spotify starts or a call comes in. For this I wrote an Android plugin that is imported into Godot.

It’s a small and clunky prototype, but I like the idea. Perhaps I’ll revisit it at some point :)