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CV

Portrait of David Märzendorfer

about

I am a game dev and multimedia generalist from Austria. Whilst I am a programmer at heart, I have worn many hats such as: PM, QA Engineer, Game Designer, Gameplay Engineer, VFX Artist, Sound Engineer, Animator & Hardware Engineer.

I have worked on projects in the domains of Games, Art Installations, Web Dev, Mixed Reality & Graphics Programming.

experience

  • 2026 - Present; QA & AI Engineer @ AhoiKapptn FlexCo

    QA; manual and automated testing with Playwright; developing a testing pipeline for web and mobile apps

  • 2023; Freelance Game Developer @ Mezzanin Theatre Graz

    Creation of an interactive hand-tracking unity game for a theatre lobby

  • 2022; BE Intern @ valantic Austria

    BE developer working with the php content management system Pimcore

  • 2018; QA Intern @ IBM iX Austria GmbH

    QA; writing automated tests in Selenium

education

  • 2025 - Present; Master of Arts @ University of Applied Science Hagenberg

    Digital Arts; Blender, Houdini, VFX, Animation

  • 2022 - 2025; Master of Science @ University of Applied Science Salzburg

    MultiMediaTechnology - Game & Simulation Engineering; Unity, C#, Vulkan, C++

  • 2019 - 2022; Bachelor of Science @ University of Applied Science Salzburg

    Information Technology & System Management - Media Informatics & Image Processing; FFmpeg, C++, Linux, Embedded Systems

  • 2013 - 2018; High School Diploma @ Vocational College Grieskirchen

    Computer Science; HTML, CSS, Java, React, Cisco, SQL, git, etc.

skills

  • deep knowledge of C#, solid knowledge of C and C++ (learning programming since 2013)
  • intermediate Fullstack Web Dev knowledge
  • experience with full Unity asset creation pipeline
  • intermediate knowledge of Vulkan and HLSL
  • intermediate knowledge of Blender, Houdini and Nuke
  • basics of embedded systems & electronics