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Foetality: Fetus Deletus

My first game on Steam, a wacky local couch multiplayer about cannibal fetuses.

details

Foetality: Fetus Deletus is the polished and published version of Foetality, which we made during a game jam. After tinkering on it for about a year alongside our studies, we released it on Steam.

It is still a wacky local couch multiplayer where players cannibalise their siblings in their mother’s womb: dash into players, spam buttons to gnaw off limbs, be the last survivor. New since the jam:

  • multiple rounds and up to four players
  • better physics
  • a shouting mechanic to knock other players away
  • a lobby, training mode and tutorial
  • a new menu with settings and localisation (German, English)
  • commentator kidneys that react to the gameplay
  • new soundtracks, SFX and overall better art and juiciness

team

  • David Märzendorfer: Programming Lead & Management
  • Sina Anders: Co Art Lead
  • Bernadette Erkinger: Co Art Lead
  • Isabelle Posch: Art
  • Elias Tieber: Audio
  • Johanna Fuchs: VFX
  • Nico Weiser: Programming