Foetality: Fetus Deletus
My first game on Steam, a wacky local couch multiplayer about cannibal fetuses.
details
Foetality: Fetus Deletus is the polished and published version of Foetality, which we made during a game jam. After tinkering on it for about a year alongside our studies, we released it on Steam.
It is still a wacky local couch multiplayer where players cannibalise their siblings in their mother’s womb: dash into players, spam buttons to gnaw off limbs, be the last survivor. New since the jam:
- multiple rounds and up to four players
- better physics
- a shouting mechanic to knock other players away
- a lobby, training mode and tutorial
- a new menu with settings and localisation (German, English)
- commentator kidneys that react to the gameplay
- new soundtracks, SFX and overall better art and juiciness
team
- David Märzendorfer: Programming Lead & Management
- Sina Anders: Co Art Lead
- Bernadette Erkinger: Co Art Lead
- Isabelle Posch: Art
- Elias Tieber: Audio
- Johanna Fuchs: VFX
- Nico Weiser: Programming
