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Clawsembly Line

A claw machine meets character creator installation, shown at Ars Electronica 2026.

Buggy work in progress screenshots :)

details

Clawsembly Line is a gamey installation from my studies: a claw machine / character creator mashup. It was exhibited in the 2026 Expanded Play Gallery at the Ars Electronica Festival.

Players get three grabs per character to pick features off a moving conveyor belt, which are dropped onto a blank avatar. Your latest creation can be viewed and shared via QR code, and over time a huge crowd of previous creations fills the game world. Miis were a big inspiration for the style and concept!

team

  • Elias Wolschlager: Programming
  • Philipp Wenisch: Character Asset Creation
  • Kareem Al-Khalily: Environment & Animations
  • David Märzendorfer: Programming & VFX & Audio