Clawsembly Line
A claw machine meets character creator installation, shown at Ars Electronica 2026.
details
Clawsembly Line is a gamey installation from my studies: a claw machine / character creator mashup. It was exhibited in the 2026 Expanded Play Gallery at the Ars Electronica Festival.
Players get three grabs per character to pick features off a moving conveyor belt, which are dropped onto a blank avatar. Your latest creation can be viewed and shared via QR code, and over time a huge crowd of previous creations fills the game world. Miis were a big inspiration for the style and concept!
team
- Elias Wolschlager: Programming
- Philipp Wenisch: Character Asset Creation
- Kareem Al-Khalily: Environment & Animations
- David Märzendorfer: Programming & VFX & Audio
